Wednesday, February 13, 2008

We called it first, and it seems like someone listened

Movaya was heard when it declared 2008 to be The Year of the Mobile Game. An article in the NYTimes today (Trying Again on Mobile Games, by Andreas Tzortzis), is dedicated to the mobile gaming industry.

Andreas talks about the Nokia N-Gage QD, which is the follow up to the gaming-centric cellphone Nokia introduced in 2003. The original phone came and went pretty quickly, though one of our founders still rolls with one. The phone looks like a cross between a game controller and phone, and looks very awkward when held to ones head, rather like a taco.

A key takeaway from the article is the fact that companies in the mobile space have not spent money on investing in gaming, yet. Movaya is positioned well to catch as much business as possible here, and we are getting excited for our bet to pay off.

The other key point is that data transfer cost is falling, allowing for the marketplace to loosen up in terms of the willingness of consumers to download games. It used to be that downloading a game cost more in terms of $/kb downloaded than in the actual cost of the game.

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