
Mpowerplayer, the leading provider of online mobile game trial and merchandising for the wireless industry, announced that it has surpassed a milestone of 12 million mobile game demos played by over one million consumers. This rapidly expanding audience of worldwide mobile gamers has emphatically embraced Mpowerplayer’s PC-based try and buy storefront solution.
“We’ve brought the iTunes approach to mobile gaming,” said CEO Michael Powers. “Now everyone can easily find and try mobile games right from the comfort of their PC.”
Most mobile consumers’ exposure to mobile games is limited by short text descriptions, occasional screen shots, and slow browsing on their cell phones. Analysts agree that poor discovery and hassle-prone consumer experiences continue to hamper industry growth.
With Mpowerplayer, consumers browse and play mobile games on their PC prior to purchase. Users can share their favorite content with friends via email and the web.
“With unsurpassed ease of discovery and hands-on consumer interactivity, we remove the biggest obstacle to growing the industry,” Powers said. “We unleash the market for mobile games.”
Tuesday, March 18, 2008
Mpowerplayer Users Reach 12 Million Mobile Games Played
Labels:
mobile games,
Mpowerplayer
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